Sitemap - 2025 - Skeleton Code Machine
Commodity speculation in Soda Jerk
Circus Flohcati: a push your luck card market
Let me know what you think! SCM Reader Survey 2025
Tumulus 05. "Step into the fairy ring." ๐
๐ Skeleton Code Machine Gift Guide 2025
Fair (and fairy) cake-cutting in Pacts
Revisiting SPI's 1981 Dragonslayer and what it can teach us
Skirmish Week is coming and I need your help.
Using blackjack to raise the dead
Who's behind Skeleton Code Machine?
The power of zero-agency game design (and a huge baby)
Who is Reiner Knizia? (And why you need to know!)
10 ways to have happy playtesters
Every choice in this game is painful
Roll three, pick two in Rumble Nation
Use inductive reasoning to talk to aliens
Help libraries add your game to their collection
Initiative in A Gest of Robin Hood
What is a probabilistically equivalent mechanism?
When is randomness OK in games?
Interview: Choose your own adventure with TTRPGkids
3 design lessons from Ghost Beacon
Make beautiful games with 5 free fonts
Accelerating tabletop game design with Python
Can your players plan their turns?
Place dice without rhythm and it won't attract the worm.
I'll give you a choice: take it or leave it.
What is a game's decision space?
Open information vs. hidden hands in The Tea Dragon Society Card Game
The moment of truth approaches!
Start here: The best of Skeleton Code Machine
What's the difference between asymmetry and variable player powers?
Can we use ADDIE to make a better rulebook?
How should we handle garbage time in tabletop games?
Drinking deep from the well of sadness
Where are the board game SRDs?
Minimalist game design with Compile
Not my space zoo. Not my alien monkeys.
Don't ask these playtesting questions!
How to pitch your game at Unpub
We had a fight and everyone won.
Make your own TTRPG adventure!
๐ฑ TUMULUS Together gift subscriptions
Will you confront the Dark Lady?
Get creative with one-page RPGs
Steal some zettabytes and everyone loses
Ten lessons from five more games
๐ฉป Last chance for Tumulus Founder bundles
Burning banners and confirming crits
What makes a dungeon crawl good?
