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Can we use bingo cards in TTRPGs?
Exploring how bingo-style mechanisms can be adapted for use in TTRPGs.
Oct 6
18
12
3
September 2026
The (implied) author of this game hates you.
Exploring the concept of antagonistic game design and the (implied) author as player. Games that include frustration as a core element and why people…
Sep 29
22
17
3
Taking damage as more dice
Exploring the Pulse Rate system in Demon Ship and how it creates escalating action in the game. Additive vs. subtractive damage systems.
Sep 22
24
6
2
Tumulus 08 “Insert coin to continue.” 🕹️
The latest issue of Tumulus is shipping now, packed with game design inspiration and hands-on exercises. Dead malls, abandoned arcades, rogue-likes, and…
Sep 17
11
2
1
5 types of auction you need to know
Exploring the five auction types in Reiner Knizia’s Modern Art and how auctions are hiding in more games than you might expect.
Sep 15
20
4
4
What can Nim teach us about game design?
Follow me down the rabbit hole from trick-taking games to the Sprague–Grundy theorem. Nim, impartial games, perfect information, and Grundy values! Oh…
Sep 8
17
10
5
Rolling and locking with Yahtzee mechanisms
Exploring how Yahtzee-style mechanisms can be used in tabletop board games.
Sep 1
20
18
3
August 2026
Can we use soccer in a TTRPG?
Using Reiner Knizia’s book of dice and card games for inspiration when designing other kinds of games. Exploring how a card game can be adapted and…
Aug 25
28
27
4
Converting game maps into graphs
Part 2 of a series on making better maps by thinking about them as graphs and data, based on a talk I gave at Harrisburg University.
Aug 18
39
9
8
Building a better vocabulary for maps
Part 1 of a series on making better maps by thinking about them as graphs and data, based on a talk I gave at Harrisburg University.
Aug 11
39
12
5
We are Mushrooms: a new journaling game from Exeunt press
We are Mushrooms is a new solo journaling game that you can play together. You might even be eaten, but that's okay. You'll grow back. Includes a cute…
Aug 4
•
Exeunt Press
22
5
4
D6 games you should play from this year's One-Page RPG Jam
Every game can teach us something about design. Let's look at six one-page games submitted to the 2026 One-Page RPG Jam. Two of my own designs and four…
Aug 4
37
16
8
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