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Maiya's avatar

My answer to the poll kinda fits a bit "in-between" or adjacent to the answers – while i was familiar with Reiner Knizia, and had heard the name and knew some of his games, to my knowledge i have not actually played one of them! ... or so i thought – because a quick search uncovered that he's got "Carcassonne: The Castle" to his name, and i grew up playing a *lot* of Carcassonne! we got a fair amount of add-ons and variants, including The Castle, though we didn't play it a lot, preferring the original (with some add-ons though mostly for the extra tiles to have longer games, than using the actual mechanics) ^^ and i suppose, with that many games, i wouldn't be too surprised if i might have played another of his games, though to be honest, i don't have the widest experience.

cool to learn that he's a fellow mathematician, too :) i can see the influence – "simple rules with deep decisions" (or maybe switch "deep decisions" for "emergent complexity/depth") is honestly a great way to sum up math itself x3

John Strain's avatar

Tumus or how you spell the thing...I want. Your works of words enlighten my path. Opened doors that I never saw before. But...this guy. Never heard of him before now. Dont care of the sheer number games he made. What drives me to acquire....

1 Do I like it? 2. The cost of it...(time/money).

If either fail...nope! Outta here! I will make my own game rather than pay $ hundreds for it.

Prying below the material things of a game explores the why play drives me, and tells me why I do as I do. That improves my concept of play, cuts wasteed time, increases rewards.

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