“Exeunt's over here cracking open the ribcages of games and reading the entrails like an oracle. Pay attention.” — Shouting Crow Press

“Seemingly endless source of gaming ponderings!” — Perplexing Ruins

“This newsletter is a goldmine.” — Iko, The Lost Bay Studio

“Always interesting deep dives into game mechanics.” — Patrick Buechner, The Soloist

“Every time I read Skeleton Code Machine I come away with an interesting new way to look at TTRPG design and an excellent book or article to dig into deeper.” — Croaker RPGs

What is Skeleton Code Machine?

Skeleton Code Machine is CRIT Award nominated weekly publication that explores tabletop game mechanisms in board games and roleplaying games.

Each week we might:

  • Explore a mechanism (e.g. dice placement) or concept (e.g. line of sight) and give some examples of how it is used in board games and/or roleplaying games.

  • Investigate probability and chance behind the dice.

  • Run a tiny simulation using a bit of Python. (But don’t worry, programming or stats knowledge are never required!)

  • Do a deep dive on a single game

The goal is to spark your creativity as a game designer or enthusiast, and perhaps think differently about how games work.

Subscribe to explore the intersection of board games, role playing games, and the mechanisms behind them.

Who’s behind all this?

Exeunt Press is an independent creator of tabletop games, including the ENNIE-nominated Exclusion Zone Botanist, Eleventh Beast, and You Are A Muffin.

You can find me at:

Skeleton Code Machine is a publication of Exeunt Press.

Follow @exeuntpress on Twitter for updates.

Subscribe to Skeleton Code Machine

Spark your creativity as a tabletop game designer or enthusiast, and think differently about how games work.


Exeunt Press is an indie game creator/publisher, exploring the intersection between the storytelling of roleplaying games and the structured mechanisms of board games.