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Zakary Ellis's avatar

Thanks for the awesome tips, I didnt even know about UnPub until now, will have to make it a goal to go next time!

Sidenote: Would you have any interest in reviewing and critiquing my pitch for Peasantry? I'd happily return the favor as you mentioned you had a project of your own.

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Exeunt Press's avatar

Thank you! Glad you enjoyed the tips!

I created a chat thread for people to share brief pitches and get feedback, related to today's article! Check it out: https://open.substack.com/chat/posts/9659ed5e-384b-4dc6-a826-07741992daf6

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Barry Eby's avatar

If I'd have known you were there, I absolutely would have made a point of saying "hi".

Next time, be sure to check out Game Jam. It's a session of collaborative, impromptu game design.

One other tip regarding production costs. Keep in mind that for custom plastic components, they need to make a different mold for each color. I was talkiing with a designer this weekend who thought he needed 12 molds only to discover that he was actually needed 60!

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Exeunt Press's avatar

I probably should have made a "I'll be at Unpub!" post ahead of the event. But I had so much fun, you can already assume that I'll be there next year. We'll have to say hello! (I'll be at PAXU between now and then.)

Unfortunately I missed the "Pro-Am Game Jam" event, and it sounded like fun. Maybe next time. Also, good tip on the molds!

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Maria Delgado's avatar

Thank you very much! Your commets as allways are very interesting and usseful

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