Exploring the design hallmarks of Dr. Reiner Knizia, one of the most prolific and respected game designers. With over 700 published designs, we can learn much from what makes his games special.
My answer to the poll kinda fits a bit "in-between" or adjacent to the answers – while i was familiar with Reiner Knizia, and had heard the name and knew some of his games, to my knowledge i have not actually played one of them! ... or so i thought – because a quick search uncovered that he's got "Carcassonne: The Castle" to his name, and i grew up playing a *lot* of Carcassonne! we got a fair amount of add-ons and variants, including The Castle, though we didn't play it a lot, preferring the original (with some add-ons though mostly for the extra tiles to have longer games, than using the actual mechanics) ^^ and i suppose, with that many games, i wouldn't be too surprised if i might have played another of his games, though to be honest, i don't have the widest experience.
cool to learn that he's a fellow mathematician, too :) i can see the influence – "simple rules with deep decisions" (or maybe switch "deep decisions" for "emergent complexity/depth") is honestly a great way to sum up math itself x3
Thanks for the comment! Yeah, it's hard to play board games without eventually playing a Reiner Knizia game! And his math background certainly shines through in many of his designs.
Tumus or how you spell the thing...I want. Your works of words enlighten my path. Opened doors that I never saw before. But...this guy. Never heard of him before now. Dont care of the sheer number games he made. What drives me to acquire....
1 Do I like it? 2. The cost of it...(time/money).
If either fail...nope! Outta here! I will make my own game rather than pay $ hundreds for it.
Prying below the material things of a game explores the why play drives me, and tells me why I do as I do. That improves my concept of play, cuts wasteed time, increases rewards.
My answer to the poll kinda fits a bit "in-between" or adjacent to the answers – while i was familiar with Reiner Knizia, and had heard the name and knew some of his games, to my knowledge i have not actually played one of them! ... or so i thought – because a quick search uncovered that he's got "Carcassonne: The Castle" to his name, and i grew up playing a *lot* of Carcassonne! we got a fair amount of add-ons and variants, including The Castle, though we didn't play it a lot, preferring the original (with some add-ons though mostly for the extra tiles to have longer games, than using the actual mechanics) ^^ and i suppose, with that many games, i wouldn't be too surprised if i might have played another of his games, though to be honest, i don't have the widest experience.
cool to learn that he's a fellow mathematician, too :) i can see the influence – "simple rules with deep decisions" (or maybe switch "deep decisions" for "emergent complexity/depth") is honestly a great way to sum up math itself x3
Thanks for the comment! Yeah, it's hard to play board games without eventually playing a Reiner Knizia game! And his math background certainly shines through in many of his designs.
Tumus or how you spell the thing...I want. Your works of words enlighten my path. Opened doors that I never saw before. But...this guy. Never heard of him before now. Dont care of the sheer number games he made. What drives me to acquire....
1 Do I like it? 2. The cost of it...(time/money).
If either fail...nope! Outta here! I will make my own game rather than pay $ hundreds for it.
Prying below the material things of a game explores the why play drives me, and tells me why I do as I do. That improves my concept of play, cuts wasteed time, increases rewards.
Thank you for the kind words!