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Aaron Thorne's avatar

Another game with this mechanic is Trains and Stations (Lang, 2013). You roll a set of (IIRC) six dice that will either let you build a building or lay rail if you get the right combinations. You get two rerolls, but the added trick is that one face on each die is a "locked" train. That can still be used to lay rail, but it can't be rerolled. In addition, if you get three locked trains you discard all your dice and your turn ends. So, there is a risk in rerolling a lot. There are additional complications (some dice might stay on the board for multiple turns, reducing the number you have left to roll in future turns, for example) but that is the main mechanic.

Halseyinks's avatar

The conditional locking idea is especially interesting it adds tension without taking away the fun of chasing that perfect roll.

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