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MeatCastle GameWare's avatar

Love to see HOME getting the deep dive treatment here!

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Deep Dark Games's avatar

I love that you focused on the Pilot, because the core thematic question of HOME is "what would you do to save your home?" It's the story of the pilot: the decisions they make, the things that define and motivate them, and what they leave behind. An AI-piloted mech could have a similar story, but I don't think it would resonate as well.

I also like that you called out the narrative mech elements, because a design goal was to make a "minimum viable mech." I wanted players to be creative and envision cool mechs, and I also wanted mech creation to be super simple (because the game is deadly, and you'll likely make a replacement or two). But because the thematic question isn't about managing heat, or ammo, or hard-points, adding those elements would dilute the core theme of the game.

Anyways, I'm strapped in for the rest of Mech Week. Thank you for writing about HOME, EP!

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