As an autistic person, I've never understood that test scene. And I wonder if it's like that for everyone, or just me? Anyway, the idea of this game sounds really intriguing but I'm pretty sure it would be upsetting for me.
Adding the Risk map was a really clear example of theme vs mechanics, I'd never looked at it like that before! Would you say this is similar to putting out an SRD (just mechanics, no theme) rather than a game (theme + mechanics) ?
I think some SRDs strip the theme out and are just the mechanisms, while others still keep the theme + mechanisms tightly coupled, even in the SRD. Gila RPGs has done some interesting work in making a "creator kit" rather than just an SRD in this area.
As an autistic person, I've never understood that test scene. And I wonder if it's like that for everyone, or just me? Anyway, the idea of this game sounds really intriguing but I'm pretty sure it would be upsetting for me.
Adding the Risk map was a really clear example of theme vs mechanics, I'd never looked at it like that before! Would you say this is similar to putting out an SRD (just mechanics, no theme) rather than a game (theme + mechanics) ?
I think some SRDs strip the theme out and are just the mechanisms, while others still keep the theme + mechanisms tightly coupled, even in the SRD. Gila RPGs has done some interesting work in making a "creator kit" rather than just an SRD in this area.
Brilliant game!! Glad you covered it; a fine example of how the lines between "TTRPG" and "board game" are blurry and changeable.
Third option: It's a game to enjoy with friends at a table 😝
The voting results are so interesting!
Agree! I honestly have no idea what to expect or where the final vote totals will end up!