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Patrick Buechner's avatar

That was a very interesting read. Thanks for digging into the data. I wish I would have seen this before writing my game jam article, I certainly would have quoted it!

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Exeunt Press's avatar

Thank you for the kind words! So glad you liked it! I definitely think there are some learnings from the exercise that I'd apply if/when I run a game jam.

Love The Soloist, by the way. It's perfect!

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Allen Hall's avatar

The entries/participant data is very interesting. Personally, I won’t even join a jam until my submission is ready! I enjoy writing for jams, but I don’t like there being the stress that someone might be expecting me to finish a project.

I also like how you displayed the featured or not data. It makes sense to me that featured jams would get more people signing up that end up not submitting anything vs jams that get their participants through narrower channels (like a topic-specific discord server).

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Exeunt Press's avatar

I agree! I think how targeted/niche your audience is would have an impact. Perplexing Ruins' Fallen Jam had 69 participants and 25 submissions for a ratio of 0.362, which is quite good! That might be a function of a lesser-known RPG where if you joined, you are a dedicated fan/follower.

All of this is speculation, but fun to think about! Thanks for reading and sharing!

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Justin Vandermeer's avatar

This is really useful for someone considering running a jam in the near future, thanks!

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Exeunt Press's avatar

Glad you liked it! Can't wait to see what you pick as a jam!

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