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What really is a zero-luck game? First-player victory proved and I go first? Is that still a game or just solving the Rubik’s cube?

What if my opponent — rather than dice — is a source of randomness? Do we ever know that not to be the case?

If there were an abstract game version of plague in Calais — on some squares, under some conditions, my stone might change colour — would that detract from the experience of playing the game, or would it just make it harder or less compelling to tell stories about ‘that time when …’ later?

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