This is a great list! I also recommend dry erase cards, they can be easily changed for fast prototyping. Although I would be wary about consuming board game reviewer media. The game that made me want to be a designer was absolutely shredded in reviews because it was niche. I'm not sure I'd be as excited if I had watched a review for it soon after discovering it!
Thank you! Completely agree on not being discouraged by board game reviews. I've learned over time to separate the description of the game from the opinion/assessment of it, but it's important to point out. Example: I rarely agree with SVWAG on what the "best games" are, but I always appreciate their detailed and thoughtful reviews. I've gone on to purchase games after listening to a negative review from them. :)
Thanks for sharing this, that's super inspiring, not only for making board games actually!
Thank you for the kind words! I’m so happy you found it to be inspiring. Really wanted to make it useful for both board game and TTRPG designers.
This is a great list! I also recommend dry erase cards, they can be easily changed for fast prototyping. Although I would be wary about consuming board game reviewer media. The game that made me want to be a designer was absolutely shredded in reviews because it was niche. I'm not sure I'd be as excited if I had watched a review for it soon after discovering it!
Thank you! Completely agree on not being discouraged by board game reviews. I've learned over time to separate the description of the game from the opinion/assessment of it, but it's important to point out. Example: I rarely agree with SVWAG on what the "best games" are, but I always appreciate their detailed and thoughtful reviews. I've gone on to purchase games after listening to a negative review from them. :)
Great tips and resources, thanks!
Thank you! Glad you found it useful!
Doubling down on what IKO said, this is phenomenal stuff and it applies just as well to TTRPGs as board games. Another banger, Exeunt.