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InGameScientist's avatar

Would it be fair to say that for games like Chess and Tic-Tac-Toe, the story is timeless battle between the players? Whatever "reason" they sat down to play the game is the story that's being played out?

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Exeunt Press's avatar

I think Chess has a story, as it does have a some (minimal) Layer 2 thematic elements. There are kings and queens with high value, mounted knights that are more mobile, and so on.

Tic-Tac-Toe (noughts and crosses) is more difficult, but I could see how the players are creating some form of story.

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Chris Air's avatar

Maybe one of the reasons people think TicTacToe is a dull (or "kid's") game is bc the story element is practically nonexistent, creating an imbalanced tetrad?

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