I think there might be a scene in the boardgame community which could have potential to follow the TTRPG community's footsteps when it comes to promote a culture of hacking and remixing - the Print-and-Play one. They are already used to working with easily accessible materials, and the DYI spirit is much more entrenched already than in the rest of the boardgame community.
I think there might be a scene in the boardgame community which could have potential to follow the TTRPG community's footsteps when it comes to promote a culture of hacking and remixing - the Print-and-Play one. They are already used to working with easily accessible materials, and the DYI spirit is much more entrenched already than in the rest of the boardgame community.
I think there might be a scene in the boardgame community which could have potential to follow the TTRPG community's footsteps when it comes to promote a culture of hacking and remixing - the Print-and-Play one. They are already used to working with easily accessible materials, and the DYI spirit is much more entrenched already than in the rest of the boardgame community.
Good point! I should explore more of the PnP board game world. Sure seems like the DIY aspects would make remixing easier. Thanks!